The Hail Caesar Commander Deck includes 1 ready-to-play Red-White-Black deck of 100 Magic cards (2 Traditional Foil Legendary cards, 98 nonfoil cards), a Collector Booster Sample Pack (contains 2 Traditional Foil or nonfoil special treatment cards, with 1 Extended-Art card of rarity Rare or higher and 1 alt-art, alt-frame card of rarity Uncommon or higher), 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the card's border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert and 1 reference card
It feels, perhaps paradoxically, like a more direct representation of its subject than the older, more organic images
Add in the number of useful enchantments which can easily be cycled (including Cast Out, Shark Typhoon, and Decree of Silence), and you can appreciate the kind of power Replenish unlocks
Turn 2 win capability, and yes, I have had this godhand go off before, as it only needs 5 cards in hand to go off on turn 1